{"id":1313,"date":"2023-01-04T15:51:56","date_gmt":"2023-01-04T15:51:56","guid":{"rendered":"https:\/\/finalbossgeek.com.br\/?p=1313"},"modified":"2023-01-04T15:51:56","modified_gmt":"2023-01-04T15:51:56","slug":"trabalhadores-de-videogames-ganham-o-primeiro-sindicato-da-microsoft-nos-eua","status":"publish","type":"post","link":"https:\/\/finalbossgeek.com.br\/?p=1313","title":{"rendered":"Trabalhadores de videogames ganham o primeiro sindicato da Microsoft nos EUA"},"content":{"rendered":"\n<p>A gigante da tecnologia reconheceu voluntariamente um grupo de profissionais de garantia de qualidade da desenvolvedora ZeniMax Studios.<\/p>\n\n\n\n<p>Em um grande avan\u00e7o para a organiza\u00e7\u00e3o do trabalho em tecnologia, os trabalhadores de videogames do desenvolvedor de The Elder Scrolls Online: High Isle, ZeniMax Studios, organizaram com sucesso o primeiro sindicato da Microsoft nos EUA.<\/p>\n\n\n\n<p>A maioria dos profissionais de garantia de qualidade (QA) do desenvolvedor optou por ingressar no sindicato Communications Workers of America (CWA) em uma contagem de cart\u00f5es cujos resultados foram tabulados na ter\u00e7a-feira, anunciou o CWA. Posteriormente, a Microsoft reconheceu voluntariamente o sindicato, aderindo a um conjunto de princ\u00edpios trabalhistas que o vice-presidente e presidente Brad Smith publicou em junho, que afirmava que a empresa n\u00e3o acreditava que fosse ben\u00e9fico resistir \u00e0s campanhas de organiza\u00e7\u00e3o.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img  title=\"\" loading=\"lazy\" decoding=\"async\" width=\"660\" height=\"370\" src=\"https:\/\/finalbossgeek.com.br\/wp-content\/uploads\/2023\/01\/GettyImages-1447492153-H-2022.webp\"  alt=\"GettyImages-1447492153-H-2022 Trabalhadores de videogames ganham o primeiro sindicato da Microsoft nos EUA\"  class=\"wp-image-1315\" srcset=\"https:\/\/finalbossgeek.com.br\/wp-content\/uploads\/2023\/01\/GettyImages-1447492153-H-2022.webp 660w, https:\/\/finalbossgeek.com.br\/wp-content\/uploads\/2023\/01\/GettyImages-1447492153-H-2022-300x168.webp 300w\" sizes=\"auto, (max-width: 660px) 100vw, 660px\" \/><\/figure>\n<\/div>\n\n\n<p>In a statement, a Microsoft spokesperson said, \u201cIn light of the results of the recent unionization vote, we recognize the Communications Workers of America (CWA) as the bargaining representative for the Quality Assurance employees at ZeniMax. We look forward to engaging in good faith negotiations as we work towards a collective bargaining agreement.\u201d<\/p>\n\n\n\n<p>Skylar Hinnant, a senior QA tester II at ZeniMax Studios based in Rockville, Maryland, said in a statement, \u201cWe\u2019re thrilled to kick off 2023 in a workplace that\u2019s stronger and more equitable than it was last year. This is an empowering victory that allows us to protect ourselves and each other in a way we never could without a union. Our hope and belief is that this is the year in which game workers across the country exercise their power and reshape the industry as a whole.\u201d<\/p>\n\n\n\n<p>A group of 300 QA workers will join the bargaining unit at Microsoft, representing \u201cthe largest group of union-represented Quality Assurance testers at any U.S. game studio,\u201d according to CWA. CWA, which launched a concerted effort to organize the video game industry in 2020, has made its greatest strides with workers in QA roles: Last year, the union gained bargaining units of QA workers at Activision Blizzard-owned Raven Software and Blizzard Albany. At the end of last year, the union launched a \u201cwall-to-wall\u201d organizing drive, encompassing all non-management roles, at the Activision Blizzard-owned Proletariat studio.<\/p>\n\n\n\n<p>Workers based in Rockville and Hunt Valley, Maryland as well as Austin and Dallas, Texas voted on whether to join CWA between Dec. 2 and Dec. 31. According to senior QA tester Victoria Banos, who is based in Hunt Valley, workers are seeking to put an end to \u201csudden periods of crunch, unfair pay, and lack of growth opportunities\u201d with the union. Banos added, \u201cOur union will push for truly competitive pay, better communication between management and workers, a clear path for those that want to progress their career, and more.\u201d<\/p>\n\n\n\n<p>Em um comunicado, o presidente da CWA, Chris Shelton, disse que a Microsoft \u201ccumpriu\u201d seus princ\u00edpios trabalhistas em sua abordagem da campanha de organiza\u00e7\u00e3o da ZeniMax. \u201cOutros gigantes de videogames e tecnologia fizeram uma escolha consciente de atacar, minar e desmoralizar seus pr\u00f3prios funcion\u00e1rios quando eles se uniram para formar um sindicato. A Microsoft est\u00e1 tra\u00e7ando um caminho diferente que fortalecer\u00e1 sua cultura corporativa e capacidade de atender seus clientes e deve servir como modelo para a ind\u00fastria e como modelo para os reguladores\u201d, acrescentou Shelton.<\/p>\n\n\n\n<p>A CWA discutiu publicamente com a Activision Blizzard em seus recentes esfor\u00e7os de organiza\u00e7\u00e3o na empresa, apresentando v\u00e1rias reivindica\u00e7\u00f5es de pr\u00e1ticas trabalhistas injustas no Conselho Nacional de Rela\u00e7\u00f5es Trabalhistas. A Microsoft est\u00e1 tentando adquirir a holding de videogames, mas o meganeg\u00f3cio de US$ 68,7 bilh\u00f5es j\u00e1 foi contestado pela FTC. A CWA apoiou o acordo depois que o sindicato e a Microsoft assinaram um acordo de neutralidade trabalhista cobrindo a Activision Blizzard, que entraria em vigor se o acordo fosse fechado.<\/p>\n\n\n\n<p>3 de janeiro, 11h38 Atualizado com declara\u00e7\u00e3o da Microsoft.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A gigante da tecnologia reconheceu voluntariamente um grupo de profissionais de garantia de qualidade da desenvolvedora ZeniMax Studios. Em um grande avan\u00e7o para a organiza\u00e7\u00e3o do trabalho em tecnologia, os trabalhadores de videogames do desenvolvedor de The Elder Scrolls Online: High Isle, ZeniMax Studios, organizaram com sucesso o primeiro sindicato da Microsoft nos EUA. A [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":1314,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[61,7,57],"tags":[],"class_list":["post-1313","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-bossgamers","category-boss-noticias","category-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Trabalhadores de videogames ganham o primeiro sindicato da Microsoft nos EUA - Final Boss Geek<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/finalbossgeek.com.br\/?p=1313\" \/>\n<meta property=\"og:locale\" content=\"pt_BR\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Trabalhadores de videogames ganham o primeiro sindicato da Microsoft nos EUA - Final Boss Geek\" \/>\n<meta property=\"og:description\" content=\"A gigante da tecnologia reconheceu voluntariamente um grupo de profissionais de garantia de qualidade da desenvolvedora ZeniMax Studios. Em um grande avan\u00e7o para a organiza\u00e7\u00e3o do trabalho em tecnologia, os trabalhadores de videogames do desenvolvedor de The Elder Scrolls Online: High Isle, ZeniMax Studios, organizaram com sucesso o primeiro sindicato da Microsoft nos EUA. 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